Sword God in a World of Magic Wiki

Summary[]

In the world of Sword god in a World of Magic there many different kinds of Concepts that people learn so that they can more easily use there affinities.

Concepts[]

Common
Concepts First level Second level Third level Fourth level Fifth level Sixth level
Wind Breeze Gale ? ? ? Allwind
Fire Kindling Heat Incineration Explosion ? Allfire
Water Raindrop Puddle River Lake Sea Allwater
Earth Rock Boulder ? ? ? Allearth
Rare Concepts
Concepts First level Second level Third level Fourth level Fifth level Sixth level
Light Illumination Particle Beam Dawn Laser Eternal light
Darkness Shadow Blindness Consumption ? ? Eternal Darkness
Metal Sharpness ? Steel ? Destruction True metal
Ice Icicle Freeze Blizzard Zero ? ?
Lightning Spark Magnetism Shock Bolt Lightning True Lightning
Very rare Concepts
Concepts First level Second level Third level Fourth level Fifth level Sixth level
Life ? Change Mutation Life Birth Genesis
Death Sickness Weakness Purgatory Death Exodus Terminus
Space Warping Distance Distortion Fragmentation Tearing Dimension
Gravity Weightlessness Pressure Compression Core ? Singularity
Time Acceleration Deceleration Flow Instant ? Eternity
Special Concept
The first 4 concepts are separate, but they all lead into 5th concept together. Sorted from easiest to hardest to learn.
Concepts First level Second level Third level Fourth level Fifth level Sixth level
Entropy Temperature Twilight Addition Subtraction Transformation Entropy


Dual concepts[]

In the series there are a few dual concepts and these concepts have there own name and uses

Temperature: is the dual concept of ice and fire

Twilight: is the dual concept of Darkness and light

Poison: is the dual concept of Water and Darkness

Lava: is the dual concept of Fire and Earth

There might be more but i cant find the information of the rest of it.

How different Concepts work[]

Death and it's Concepts[]

Death Mana killed things.

Just like a person would die of hypothermia when being surrounded by too much Ice Mana, they would die and decompose when surrounded by too much death mana.

The level one Concept of Death, Sickness,  Which Absorbs someone's mana and life energy, decomposing the target.

The level two Concept of Death, Weakness, which Weakened someone's defences, making them feel apathy and lethargy.

The level three Concept of Death, Purgatory had an interesting effect on an opponent, which was very different from the effect it had on the user themselves.

The level four Concept of Death, Death put the effects of old age on the target.

The level five Concept of Death, Exodus is compared to an entire group, race, or species wanting you to die. The death mana gains a semblance of having its own will, trying to convert as many living things as possible to death.

Concepts of Space[]

The level one Concept of Space, Warping, which allowed someone to warp space, making it more difficult for an enemy to move inside.

The level two Concept of Space, Distance, which allowed someone to shorten or lengthen the space between them and their opponent.

The level three Concept of Space, Distortion, which strengthened the effects of Warping. This Concept could also interfere with the manipulation of space by someone else.

The level four Concept of Space, Fragmentation, which allowed someone to split space apart. This was the very Concept that transformed the Space.


Concept's of Gravity

The level one Concept of Gravity, Weightlessness, which allowed someone to reduce the weight of something.

The level two Concept of Gravity, Pressure, which allowed someone to compress the surroundings, making it more difficult for them to move.

The level three Concept of Gravity, Compression, which strengthened the effect of Pressure even more.

The level four Concept of Gravity, Core, which strengthened all the other aspects.


Concept's of Time

The level one Concept of Time, Acceleration, which allowed someone to speed up the time of themselves and their surroundings. The more Time Concepts one knew, the stronger its effect.

The level two Concept of Time, Deceleration, which allowed someone to slow the passing of time in their surroundings. Together with Acceleration, this could create a horrifying difference in speed.

The level three Concept of Time, Flow, which allowed someone to control the other two Concepts with more control, giving them the ability to switch the times so rapidly that someone might shoot past someone or misjudge someone's trajectory.

The level four Concept of Time, Instant, which allowed someone to speed up their mind for a short moment in exchange for Mana, making it seem like the world had frozen. This can give someone the ability to plan even in the most stressful scenarios.

Concept's of Light

The level five Concept of Light, Lazer, which allows someone to move 10% of the speed of light, and it also gives a way to transform Light Mana into destructive lasers.

Concept's of Darkness

The level six Concept of Darkness, Eternal Darkness, stretches the power of darkness across a vast area.

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